So, two days ago we released Version 2.0 of our CHAOS;CHILD Improvement Patch, and with that patch came a lot of changes and updates to the game—some of which were pretty big.
Good day, lost lambs and labmems. We’re back for the second general report, hopefully one of a more interesting sort.
Greetings, one and all. It's been a while since we've last spoken.
Making some clarifications on our translation process for CHAOS;HEAD NOAH.
It's time for robots, again.